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RewardEnvironment.h
Go to the documentation of this file.
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/*
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* RewardEnvironment.h
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*
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* (c) 2011 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef REWARDENVIRONMENT_H_
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#define REWARDENVIRONMENT_H_
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#include <
qualia/core/Environment.h
>
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#include "
Reward.h
"
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#include "
RLObservation.h
"
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class
RewardEnvironment
:
public
Environment
{
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public
:
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Reward
*
reward
;
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RLObservation
lastObservation
;
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RewardEnvironment
(
unsigned
int
observationDim,
Reward
*
reward
);
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virtual
~RewardEnvironment
();
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virtual
Observation
*
start
();
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virtual
Observation
*
step
(
const
Action
* action);
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virtual
RLObservation
*
doStart
() = 0;
// XXX Is this method really necessary? It is a bit confusing...
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virtual
RLObservation
*
doAction
(
const
Action
* action) = 0;
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};
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#endif
/* REWARDENVIRONMENT_H_ */
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