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Reward.h
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/*
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* Reward.h
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*
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* (c) 2011 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef REWARD_H_
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#define REWARD_H_
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#include <
qualia/core/Environment.h
>
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class
Reward
{
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public
:
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Environment
*
environment
;
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Reward
() :
environment
(0) {}
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virtual
~Reward
() {}
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virtual
void
setEnvironment
(
Environment
* environment_) {
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environment
= environment_;
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}
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virtual
real
reward
(
const
Observation
* before,
const
Action
* action,
const
Observation
* after) = 0;
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};
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#endif
/* REWARD_H_ */
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