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    Qualia
    0.2
    
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Returns BT_RUNNING for the specified number of iterations, then returns BT_SUCCESS after that. More...
#include <BehaviorTreeBase.h>


Public Member Functions | |
| BEHAVIOR_STATUS | execute (void *agent) | 
| This method is invoked by the node's parent when the node should be run.  More... | |
| void | init (void *agent) | 
| This method will be invoked before the node is executed for the first time.  More... | |
| SuccessAfter (int t) | |
  Public Member Functions inherited from BehaviorTree::BehaviorTreeNode | |
| virtual | ~BehaviorTreeNode () | 
Public Attributes | |
| int | n | 
| int | total | 
Returns BT_RUNNING for the specified number of iterations, then returns BT_SUCCESS after that.
      
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  inline | 
      
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  inlinevirtual | 
This method is invoked by the node's parent when the node should be run.
Implements BehaviorTree::BehaviorTreeNode.
      
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  inlinevirtual | 
This method will be invoked before the node is executed for the first time.
Implements BehaviorTree::BehaviorTreeNode.
| int BehaviorTree::SuccessAfter::n | 
| int BehaviorTree::SuccessAfter::total | 
 1.8.3.1