| 
    Qualia
    0.2
    
   | 
 
#include <BehaviorTreeUtil.h>
Public Member Functions | |
| PriorityNode * | priority (TRAVERSAL_POLICY traversalPolicy=RESTART) | 
| SequentialNode * | sequential () | 
| ParallelNode * | parallel (FAILURE_POLICY failurePolicy=FAIL_ON_ALL, SUCCESS_POLICY successPolicy=SUCCEED_ON_ALL) | 
| ProbabilityNode * | probability () | 
| RepeatNode * | repeat (int repeats) | 
| CountLimitNode * | countLimit (int limit, bool allow_reinitialize=true) | 
| AlwaysRunning * | running () | 
| AlwaysSuccess * | success () | 
| AlwaysFailure * | failure () | 
| SuccessAfter * | successAfter (int t) | 
| FailureAfter * | failureAfter (int t) | 
| WeightedBehaviorTreeNode | weighted (double weight, BehaviorTreeNode *node) | 
| BehaviorTreeNode * | end () | 
| WeightedBehaviorTreeNode | endWeighted () | 
| CountLimitNode * BehaviorTree::BehaviorTreeUtil::countLimit | ( | int | limit, | 
| bool | allow_reinitialize = true  | 
        ||
| ) | 
| BehaviorTreeNode* BehaviorTree::BehaviorTreeUtil::end | ( | ) | 
| WeightedBehaviorTreeNode BehaviorTree::BehaviorTreeUtil::endWeighted | ( | ) | 
| AlwaysFailure * BehaviorTree::BehaviorTreeUtil::failure | ( | ) | 
| FailureAfter * BehaviorTree::BehaviorTreeUtil::failureAfter | ( | int | t | ) | 
| ParallelNode * BehaviorTree::BehaviorTreeUtil::parallel | ( | FAILURE_POLICY | failurePolicy = FAIL_ON_ALL,  | 
        
| SUCCESS_POLICY | successPolicy = SUCCEED_ON_ALL  | 
        ||
| ) | 
| PriorityNode * BehaviorTree::BehaviorTreeUtil::priority | ( | TRAVERSAL_POLICY | traversalPolicy = RESTART | ) | 
| ProbabilityNode * BehaviorTree::BehaviorTreeUtil::probability | ( | ) | 
| RepeatNode * BehaviorTree::BehaviorTreeUtil::repeat | ( | int | repeats | ) | 
| AlwaysRunning * BehaviorTree::BehaviorTreeUtil::running | ( | ) | 
| SequentialNode * BehaviorTree::BehaviorTreeUtil::sequential | ( | ) | 
| AlwaysSuccess * BehaviorTree::BehaviorTreeUtil::success | ( | ) | 
| SuccessAfter * BehaviorTree::BehaviorTreeUtil::successAfter | ( | int | t | ) | 
| WeightedBehaviorTreeNode BehaviorTree::BehaviorTreeUtil::weighted | ( | double | weight, | 
| BehaviorTreeNode * | node | ||
| ) | 
 1.8.3.1